10 KEMPO LAWS AND DESCRIPTIONS (PART 2)

Posted by on Nov 23, 2016 in kempo | Comments Off on 10 KEMPO LAWS AND DESCRIPTIONS (PART 2)

10 KEMPO LAWS AND DESCRIPTIONS (PART 2)

Continuing with the  first 5 laws of Kempo, the last five laws are:

  1. Law of No Block

This law of Kempo says that you should avoid the blocking technique. Although blocking is necessary, it should be avoided most of the time. Rather than blocking yourself from your adversary, you should move at the exact time. This will keep you away from the kick or blow of your foe. As the old Shaolin priest said, “Avoid rather than check; check rather than block; block rather than strike….” The block is a useless move, as it does not stop the other person from attacking again. So, it is better to move your body out of the way and then counterattack. However, this technique is only for brown belts and above, as it needs better sparring skills and more experience. And, it does not mean that you cannot use this technique at all.

  1. Law of Yielding and Redirecting

This law was created from the Jujutsu and Tai Chi forms of martial arts. Yin (soft) and Yang (hard) symbols explain this in a better way. This law says that you should resort to alternate soft and hard blows. If your foe uses hard blows, then you should defend yourself with the soft moves, and vice versa. Kempo supports soft blocks and hard strikes. It also uses the redirecting technique, which involves dodging your rival’s leg and then spinning his balance, in order to come back with a hard counterattack move. This will disrupt the balance of your adversary and leave him exposed.

  1. Law of Mobility

You should keep moving and also keep your opponent moving, in order to lose his balance. A moving target is generally more difficult to hit than a stable one. There are three kinds of fighters, the statue with no mobility, the runner who is chased, and the steamroller, who comes at you. You should not be anyone of these, as all of them can be defeated. Instead, you should mix all these techniques with an upright stance and just keep moving.

  1. Law of Flexibility

According to the law of flexibility, you should be flexible in your techniques and movements, in order to win the fight. Make use of your own different attributes that make you distinct from others. Kempo is adaptable to different physiques, personalities, and spirits. For instance, a tall person is advised to kick, a short person should make use of his hands, etc. Make use of the movements that you know the best and forget about the rest.

  1. Law of The Warrior Spirit

This is the last, but the most important law of Kempo. It states that you should have a strong will to actually win a fight. Although, the moves and techniques that you use are important, still you should have the spirit of a warrior. If you have already thought that you will lose the fight, then nobody can stop you from losing. The law says that there are two main components, the external and the internal. Everything must be in unison, the external as well as the internal, your facial expressions, kiai, posture, on guard position, etc. You should be hard from the outside and soft from the inside.

These are the ten laws of Kempo, on which this martial art form works.

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